Software that
feels considered.

I'm Kaloyan. I build interfaces, services, and small tools — from web apps to Minecraft plugins — and I don't think of the design and the engineering as two separate jobs.

Selected Work

01 Minecraft Plugin

FastLeafDecay

A lightweight Paper/Purpur plugin that speeds up natural leaf decay after trees are chopped down. Built to feel like vanilla Minecraft while cutting cleanup time and keeping performance high.

Java · Paper API · Maven
View repository
02 Minecraft Plugin

HeadHunter

A Paper/Purpur plugin that drops collectible player heads after PvP kills. Each head preserves the victim, the killer, the weapon, and the date of the kill.

Java · Paper API · Adventure API · Maven
View repository

About

I don't separate design from engineering.

How something looks and how it works are the same decision to me. I'll sketch an interface and wire its backend in the same sitting, because treating them as separate jobs just means fixing the seam between them later.

Most of what I build lives across the web stack — HTML, CSS, and JavaScript at the surface, Python, Java, and C# / .NET underneath — plus a long-running habit of shipping small tools for Minecraft servers, where a few hundred players notice immediately if something feels off.

Technologies

HTML​​CSS​​JavaScript​​Python​​Java​​C# / .NET​​Firebase​​Linux​​Docker​​GitHub​​Fabric​​Minecraft Plugin Development

Timeline

  1. 2021

    Started coding

    I started with Batch and VBS, and gradually moved beyond scripting into programming.

  2. 2022

    First web projects

    I built my first websites and experimented with animation, typography, and interactive interfaces.

  3. 2024 — Present

    Web & software development

    I currently work with C# / .NET, full-stack web development, and Java, alongside other projects such as Minecraft development.

Contact

Let's build something.

Open to freelance projects and collaborations. Email or Telegram is the fastest way to reach me.

Email copied